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// 13 october 2015
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <time.h>
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#include "../../ui.h"
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uiWindow *mainwin;
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uiArea *histogram;
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uiAreaHandler handler;
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uiSpinbox *datapoints[10];
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uiColorButton *colorButton;
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int currentPoint = -1;
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// some metrics
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#define xoffLeft 20 /* histogram margins */
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#define yoffTop 20
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#define xoffRight 20
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#define yoffBottom 20
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#define pointRadius 5
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// helper to quickly set a brush color
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static void setSolidBrush(uiDrawBrush *brush, uint32_t color, double alpha)
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{
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uint8_t component;
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brush->Type = uiDrawBrushTypeSolid;
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component = (uint8_t) ((color >> 16) & 0xFF);
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brush->R = ((double) component) / 255;
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component = (uint8_t) ((color >> 8) & 0xFF);
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brush->G = ((double) component) / 255;
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component = (uint8_t) (color & 0xFF);
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brush->B = ((double) component) / 255;
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brush->A = alpha;
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}
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// and some colors
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// names and values from https://msdn.microsoft.com/en-us/library/windows/desktop/dd370907%28v=vs.85%29.aspx
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#define colorWhite 0xFFFFFF
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#define colorBlack 0x000000
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#define colorDodgerBlue 0x1E90FF
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static void pointLocations(double width, double height, double *xs, double *ys)
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{
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double xincr, yincr;
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int i, n;
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xincr = width / 9; // 10 - 1 to make the last point be at the end
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yincr = height / 100;
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for (i = 0; i < 10; i++) {
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// get the value of the point
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n = uiSpinboxValue(datapoints[i]);
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// because y=0 is the top but n=0 is the bottom, we need to flip
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n = 100 - n;
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xs[i] = xincr * i;
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ys[i] = yincr * n;
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}
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}
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static uiDrawPath *constructGraph(double width, double height, int extend)
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{
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uiDrawPath *path;
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double xs[10], ys[10];
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int i;
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pointLocations(width, height, xs, ys);
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path = uiDrawNewPath(uiDrawFillModeWinding);
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uiDrawPathNewFigure(path, xs[0], ys[0]);
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for (i = 1; i < 10; i++)
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uiDrawPathLineTo(path, xs[i], ys[i]);
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if (extend) {
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uiDrawPathLineTo(path, width, height);
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uiDrawPathLineTo(path, 0, height);
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uiDrawPathCloseFigure(path);
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}
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uiDrawPathEnd(path);
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return path;
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}
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static void graphSize(double clientWidth, double clientHeight, double *graphWidth, double *graphHeight)
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{
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*graphWidth = clientWidth - xoffLeft - xoffRight;
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*graphHeight = clientHeight - yoffTop - yoffBottom;
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}
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static void handlerDraw(uiAreaHandler *a, uiArea *area, uiAreaDrawParams *p)
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{
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uiDrawPath *path;
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uiDrawBrush brush;
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uiDrawStrokeParams sp;
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uiDrawMatrix m;
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double graphWidth, graphHeight;
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double graphR, graphG, graphB, graphA;
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// fill the area with white
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setSolidBrush(&brush, colorWhite, 1.0);
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path = uiDrawNewPath(uiDrawFillModeWinding);
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uiDrawPathAddRectangle(path, 0, 0, p->AreaWidth, p->AreaHeight);
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uiDrawPathEnd(path);
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uiDrawFill(p->Context, path, &brush);
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uiDrawFreePath(path);
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// figure out dimensions
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graphSize(p->AreaWidth, p->AreaHeight, &graphWidth, &graphHeight);
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// clear sp to avoid passing garbage to uiDrawStroke()
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// for example, we don't use dashing
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memset(&sp, 0, sizeof (uiDrawStrokeParams));
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// make a stroke for both the axes and the histogram line
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sp.Cap = uiDrawLineCapFlat;
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sp.Join = uiDrawLineJoinMiter;
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sp.Thickness = 2;
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sp.MiterLimit = uiDrawDefaultMiterLimit;
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// draw the axes
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setSolidBrush(&brush, colorBlack, 1.0);
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path = uiDrawNewPath(uiDrawFillModeWinding);
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uiDrawPathNewFigure(path,
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xoffLeft, yoffTop);
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uiDrawPathLineTo(path,
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xoffLeft, yoffTop + graphHeight);
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uiDrawPathLineTo(path,
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xoffLeft + graphWidth, yoffTop + graphHeight);
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uiDrawPathEnd(path);
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uiDrawStroke(p->Context, path, &brush, &sp);
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uiDrawFreePath(path);
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// now transform the coordinate space so (0, 0) is the top-left corner of the graph
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uiDrawMatrixSetIdentity(&m);
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uiDrawMatrixTranslate(&m, xoffLeft, yoffTop);
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uiDrawTransform(p->Context, &m);
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// now get the color for the graph itself and set up the brush
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uiColorButtonColor(colorButton, &graphR, &graphG, &graphB, &graphA);
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brush.Type = uiDrawBrushTypeSolid;
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brush.R = graphR;
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brush.G = graphG;
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brush.B = graphB;
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// we set brush->A below to different values for the fill and stroke
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// now create the fill for the graph below the graph line
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path = constructGraph(graphWidth, graphHeight, 1);
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brush.A = graphA / 2;
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uiDrawFill(p->Context, path, &brush);
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uiDrawFreePath(path);
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// now draw the histogram line
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path = constructGraph(graphWidth, graphHeight, 0);
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brush.A = graphA;
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uiDrawStroke(p->Context, path, &brush, &sp);
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uiDrawFreePath(path);
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// now draw the point being hovered over
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if (currentPoint != -1) {
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double xs[10], ys[10];
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pointLocations(graphWidth, graphHeight, xs, ys);
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path = uiDrawNewPath(uiDrawFillModeWinding);
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uiDrawPathNewFigureWithArc(path,
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xs[currentPoint], ys[currentPoint],
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pointRadius,
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0, 6.23, // TODO pi
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0);
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uiDrawPathEnd(path);
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// use the same brush as for the histogram lines
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uiDrawFill(p->Context, path, &brush);
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uiDrawFreePath(path);
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}
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}
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static int inPoint(double x, double y, double xtest, double ytest)
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{
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// TODO switch to using a matrix
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x -= xoffLeft;
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y -= yoffTop;
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return (x >= xtest - pointRadius) &&
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(x <= xtest + pointRadius) &&
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(y >= ytest - pointRadius) &&
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(y <= ytest + pointRadius);
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}
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static void handlerMouseEvent(uiAreaHandler *a, uiArea *area, uiAreaMouseEvent *e)
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{
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double graphWidth, graphHeight;
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double xs[10], ys[10];
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int i;
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graphSize(e->AreaWidth, e->AreaHeight, &graphWidth, &graphHeight);
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pointLocations(graphWidth, graphHeight, xs, ys);
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for (i = 0; i < 10; i++)
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if (inPoint(e->X, e->Y, xs[i], ys[i]))
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break;
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if (i == 10) // not in a point
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i = -1;
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currentPoint = i;
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// TODO only redraw the relevant area
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uiAreaQueueRedrawAll(histogram);
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}
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static void handlerMouseCrossed(uiAreaHandler *ah, uiArea *a, int left)
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{
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// do nothing
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}
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static void handlerDragBroken(uiAreaHandler *ah, uiArea *a)
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{
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// do nothing
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}
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static int handlerKeyEvent(uiAreaHandler *ah, uiArea *a, uiAreaKeyEvent *e)
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{
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// reject all keys
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return 0;
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}
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static void onDatapointChanged(uiSpinbox *s, void *data)
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{
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uiAreaQueueRedrawAll(histogram);
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}
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static void onColorChanged(uiColorButton *b, void *data)
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{
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uiAreaQueueRedrawAll(histogram);
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}
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static int onClosing(uiWindow *w, void *data)
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{
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uiControlDestroy(uiControl(mainwin));
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uiQuit();
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return 0;
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}
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static int shouldQuit(void *data)
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{
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uiControlDestroy(uiControl(mainwin));
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return 1;
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}
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int main(void)
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{
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uiInitOptions o;
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const char *err;
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uiBox *hbox, *vbox;
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int i;
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uiDrawBrush brush;
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handler.Draw = handlerDraw;
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handler.MouseEvent = handlerMouseEvent;
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handler.MouseCrossed = handlerMouseCrossed;
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handler.DragBroken = handlerDragBroken;
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handler.KeyEvent = handlerKeyEvent;
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memset(&o, 0, sizeof (uiInitOptions));
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err = uiInit(&o);
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if (err != NULL) {
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fprintf(stderr, "error initializing ui: %s\n", err);
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uiFreeInitError(err);
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return 1;
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}
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uiOnShouldQuit(shouldQuit, NULL);
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mainwin = uiNewWindow("libui Histogram Example", 640, 480, 1);
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uiWindowSetMargined(mainwin, 1);
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uiWindowOnClosing(mainwin, onClosing, NULL);
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hbox = uiNewHorizontalBox();
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uiBoxSetPadded(hbox, 1);
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uiWindowSetChild(mainwin, uiControl(hbox));
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vbox = uiNewVerticalBox();
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uiBoxSetPadded(vbox, 1);
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uiBoxAppend(hbox, uiControl(vbox), 0);
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srand(time(NULL));
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for (i = 0; i < 10; i++) {
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datapoints[i] = uiNewSpinbox(0, 100);
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uiSpinboxSetValue(datapoints[i], rand() % 101);
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uiSpinboxOnChanged(datapoints[i], onDatapointChanged, NULL);
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uiBoxAppend(vbox, uiControl(datapoints[i]), 0);
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}
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colorButton = uiNewColorButton();
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// TODO inline these
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setSolidBrush(&brush, colorDodgerBlue, 1.0);
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uiColorButtonSetColor(colorButton,
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brush.R,
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brush.G,
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brush.B,
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brush.A);
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uiColorButtonOnChanged(colorButton, onColorChanged, NULL);
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uiBoxAppend(vbox, uiControl(colorButton), 0);
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histogram = uiNewArea(&handler);
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uiBoxAppend(hbox, uiControl(histogram), 1);
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uiControlShow(uiControl(mainwin));
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uiMain();
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uiUninit();
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return 0;
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}
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