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// 18 october 2015
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#include "test.h"
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// TODO manage the memory of the uiTableModel
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static intmax_t nColumns = 4;
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static uiTableColumnType coltypes[] = {
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uiTableColumnText,
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uiTableColumnText,
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uiTableColumnCheckbox,
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uiTableColumnCheckbox,
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};
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static intmax_t nRows = 6;
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static intmax_t modelNumRows(uiTableModel *m, void *mData)
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{
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return nRows;
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}
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void *modelCellValue(uiTableModel *m, void *mData, intmax_t row, intmax_t column)
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{
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char line[20];
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line[0] = 'R';
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line[1] = 'o';
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line[2] = 'w';
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line[3] = ' ';
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line[4] = row + '0';
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line[5] = '\0';
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switch (column) {
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case 0:
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case 1:
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return uiTableModelFromString(line);
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case 2:
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return uiTableModelFromBool(row % 2 == 0);
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case 3:
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return uiTableModelFromBool(row % 3 == 0);
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}
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// TODO
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return NULL;
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}
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// TODO make this not need to be static
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uiTableModelSpec spec;
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void modelSetCellValue(uiTableModel *m, void *mData, intmax_t row, intmax_t column, void *value)
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{
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// TODO
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}
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uiBox *makePage9(void)
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{
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uiBox *page9;
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uiTable *table;
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uiTableModel *model;
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uiTableColumnParams p;
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intmax_t i;
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page9 = newVerticalBox();
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table = uiNewTable();
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uiBoxAppend(page9, uiControl(table), 1);
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spec.NumRows = modelNumRows;
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spec.CellValue = modelCellValue;
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spec.SetCellValue = modelSetCellValue;
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model = uiNewTableModel(nColumns, coltypes, &spec, NULL);
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uiTableSetModel(table, model);
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for (i = 0; i < nColumns; i++) {
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p.Name = "Column";
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p.Type = coltypes[i];
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p.Mutable = i % 2 == 1;
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p.ValueColumn = i;
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uiTableAppendColumn(table, &p);
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}
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return page9;
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}
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