First Commit

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2025-12-18 16:28:50 +07:00
commit 8c3e4f491f
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/*
* Copyright (c) 2025 Element Creations Ltd.
* Copyright 2023-2025 New Vector Ltd.
*
* SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial.
* Please see LICENSE files in the repository root for full details.
*/
plugins {
id("io.element.android-library")
}
android {
namespace = "io.element.android.features.lockscreen.test"
}
dependencies {
api(projects.features.lockscreen.api)
implementation(libs.coroutines.core)
implementation(projects.libraries.architecture)
implementation(projects.tests.testutils)
}
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/*
* Copyright (c) 2025 Element Creations Ltd.
* Copyright 2025 New Vector Ltd.
*
* SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial.
* Please see LICENSE files in the repository root for full details.
*/
package io.element.android.features.lockscreen.test
import android.content.Context
import android.content.Intent
import com.bumble.appyx.core.modality.BuildContext
import com.bumble.appyx.core.node.Node
import io.element.android.features.lockscreen.api.LockScreenEntryPoint
import io.element.android.tests.testutils.lambda.lambdaError
class FakeLockScreenEntryPoint : LockScreenEntryPoint {
override fun createNode(
parentNode: Node,
buildContext: BuildContext,
navTarget: LockScreenEntryPoint.Target,
callback: LockScreenEntryPoint.Callback,
): Node = lambdaError()
override fun pinUnlockIntent(context: Context): Intent = lambdaError()
}
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/*
* Copyright (c) 2025 Element Creations Ltd.
* Copyright 2023-2025 New Vector Ltd.
*
* SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial.
* Please see LICENSE files in the repository root for full details.
*/
package io.element.android.features.lockscreen.test
import io.element.android.features.lockscreen.api.LockScreenLockState
import io.element.android.features.lockscreen.api.LockScreenService
import kotlinx.coroutines.flow.Flow
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.flow.map
class FakeLockScreenService : LockScreenService {
private var isPinSetup = MutableStateFlow(false)
private val _lockState: MutableStateFlow<LockScreenLockState> = MutableStateFlow(LockScreenLockState.Locked)
override val lockState: StateFlow<LockScreenLockState> = _lockState
override fun isSetupRequired(): Flow<Boolean> {
return isPinSetup.map { !it }
}
fun setIsPinSetup(isPinSetup: Boolean) {
this.isPinSetup.value = isPinSetup
}
override fun isPinSetup(): Flow<Boolean> {
return isPinSetup
}
fun setLockState(lockState: LockScreenLockState) {
_lockState.value = lockState
}
}