feat: skip track forward on result overlap, not class presence (REQ-189)
Frame holding the tracked class is now annotated like any other; the run's result is dropped only when it intersects a same-class shape already there.
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@@ -200,9 +200,12 @@ changes.
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shape supplies its own box, a polygon is reduced to its bounding box. Each frame is an
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**independent** run: a frame SAM3 refuses (nothing inside the box) is reported and the rest
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still run; nothing selected, an unusable shape, or the last frame says so instead of doing
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nothing. A frame that **already holds a shape of the tracked class is skipped** — hidden or
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dimmed shapes count as present — and the skip is reported in the result banner and marked
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with a dot on that frame's filmstrip thumbnail, never silently passed over. A long run can be
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nothing. Every frame ahead **runs** — a frame that already holds a shape of the tracked class
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is still annotated when SAM3 finds a *different* object there. What is dropped is a
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**duplicate**: a result that intersects an existing shape of the tracked class (any shared
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area counts, hidden or dimmed shapes count) is not written, and that skip is reported in the
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result banner and marked with a dot on that frame's filmstrip thumbnail, never silently passed
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over. A long run can be
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**cancelled** mid-flight: cancelling stops the remaining frames, but a request already in
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flight is not aborted server-side and may still save its shape. The box is never grown and never reseeded from a result, so there is
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no size or position readjustment between frames: a fast-moving object can still leave the
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