Files
asus 3eeb529e3d feat: paste overrides through a reviewable dialog, any origin (REQ-190)
navigator.clipboard.readText() only exists in a secure context, so on plain http
over a LAN address it is absent, not merely refused — the previous one-click
paste could never work there. A keyboard paste into a focused textarea is an
ordinary user gesture and is not gated, so paste now opens a dialog: the YAML
goes in a textarea, prefilled only when the browser allows the read.

Nothing is written until Apply, and Apply stays disabled while the text does not
parse, so a typo cannot be clicked through. A live line names the classes the
block matched, the container flags it would flip and the classes it would ignore.
Esc closes and returns focus to the button; Enter is left to the textarea,
because YAML needs newlines.

planPaste() produces that review line and applyPasted() does the writing, keeping
the selected-classes-only rule and the single batched container PATCH.
2026-10-05 14:41:22 +07:00

29 KiB
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Design

Serves ./requirements.md. Each section names the REQs it fulfils.

Overview

Browser (React + Vite, served by nginx)
        │  /api → proxy
        ▼
FastAPI  ──►  jobs (1 worker thread, 1 GPU)
   │            ├─ extract  : ffmpeg              (CPU)
   │            ├─ autolabel: SAM3                (GPU)
   │            ├─ merge    : copy + write labels (CPU)
   │            └─ train    : Ultralytics + eval  (GPU)
   ├──► SQLite  (metadata & status)
   └──► data/   (frames, master dataset, weights)

Storage split rule: SQLite holds metadata and status; the disk holds pixels, final labels, and weights. The master dataset must stay useful even if the database is lost (REQ-006, REQ-054). Model weight paths stored in SQLite (projects.base_model_path, model_versions.weights_path, model_versions.parent_model_path) are written relative to data/ and resolved against DATA_DIR on every read (REQ-187), so a moved data folder keeps every trained model reachable; legacy absolute rows from older installs go through the same resolver.

Disk layout (REQ-006)

data/                                   # Docker volume
  app.db                                # SQLite (WAL)
  projects/<slug>/
    base/model.pt                       # the project's active base model (REQ-003)
    dataset/                            # MASTER, accumulative (REQ-050…052)
      images/{train,val}/…jpg
      labels/{train,val}/…txt
      data.yaml
    batches/<batch-id>/
      frames/000001.jpg …               # extraction output (REQ-022)
    models/<n>/
      best.pt
      metrics.json                      # base vs new metrics (REQ-063)
      runs/                             # Ultralytics run directory

Master dataset filenames: <batch-id>__<frame number>.jpg — unique across batches and self-documenting about where each image came from. The user's video archive is written only by the user-initiated upload and date-folder endpoints (REQ-178); no other code path writes into it (REQ-074).

SQLite schema

Created by an idempotent migration in backend/db.py at startup.

projects(
  id, slug UNIQUE, name, label_type CHECK(bbox|polygon),
  base_model_path, base_model_kind CHECK(uploaded|pretrained|trained),
  video_root, val_every DEFAULT 5, created_at)

project_classes(
  id, project_id → projects, class_id INT, name, prompt,
  container INTEGER NOT NULL DEFAULT 0,    -- container class flag (REQ-184)
  UNIQUE(project_id, class_id))            -- class_id = the YOLO class index (REQ-003/005)

batches(
  id, project_id → projects, video_path, date_label, batch_label,
  start_sec REAL, end_sec REAL, fps REAL,
  status CHECK(extracting|extracted|labeling|reviewing|approved|merged|failed),
  frame_count INT, created_at, merged_at)

frames(
  id, batch_id → batches, idx INT, filename, width INT, height INT,
  review_status CHECK(pending|approved|rejected) DEFAULT 'pending',
  UNIQUE(batch_id, idx))

annotations(
  id, frame_id → frames, class_id INT,
  geometry TEXT,                           -- JSON; see "Geometry format"
  score REAL, source CHECK(auto|manual), created_at)

dataset_items(                             -- master dataset membership (REQ-052)
  id, project_id → projects, frame_id → frames UNIQUE,
  split CHECK(train|val), image_rel, label_rel, added_at)

model_versions(
  id, project_id → projects, version INT, name TEXT, weights_path,
  parent_model_path, metrics TEXT, base_metrics TEXT, created_at,
  UNIQUE(project_id, version))

jobs(                                      -- persistent (REQ-071)
  id, project_id, batch_id, type CHECK(extract|autolabel|merge|train),
  status CHECK(queued|running|done|failed|cancelled),
  progress INT, total INT, message, error, log TEXT,
  created_at, started_at, finished_at)

The stable val split (REQ-052) is enforced by dataset_items: an existing row never changes its split. On merge, only frames without a row are assigned, using a per-project round-robin counter (val_every) that continues from the previous count.

Geometry format. One JSON column covers both label types (REQ-002):

  • bbox → {"type":"bbox","points":[x0,y0,x1,y1]}
  • polygon → {"type":"polygon","points":[[x,y], …]}

Coordinates are stored normalized 0–1 against the frame size, so neither the editor nor the exporter needs to know the display size. SAM3 mask → polygon conversion is review.mask_to_polygons(); for bbox projects the mask is only used to take its bounding box.

Backend modules

app/ moves to backend/. Reuse existing code wherever possible:

Module Role Status
sam3_engine.py SAM3 singleton, open_state/apply_prompts/segment_at reused, plus a release() for REQ-065
labeling.py per-frame detection + cross-class greedy NMS with per-class IoU override and the container containment carve-out (REQ-031, REQ-184) reused; the folder-walking half went with the old flow
exporters.py YOLO label writing deleted — dataset.py writes labels, mask_to_polygons moved to review.py
sessions.py exemplar/tap interaction deleted — see below
jobs.py single-worker queue extended: job types + persistence
training.py Ultralytics fine-tune changed: starts from the base model, args from hardware.py
db.py connection + migration new
projects.py project CRUD, reads classes from a .pt new
library.py scans <video_root>/<date>/<batch> new
video.py ffprobe, Range streaming, ffmpeg extraction new
batches.py batch lifecycle new
review.py annotation CRUD, frame status, click-assist new
autolabel.py the SAM3 job over a whole batch new
preview.py one-frame preview for the auto-annotate modal (REQ-171,172) new
exemplar.py exemplar-driven labeling in the review editor (REQ-173,174) new
dataset.py merge into the master dataset, stable split new
evaluate.py validate base vs new model new
hardware.py VRAM detection → training defaults new
live_count.py the live counting session: capture → track → count new
live_source.py what a source is, how it opens, WHEP↔RTSP (REQ-176) new
live_render.py the MJPEG overlay, archive-file preview only (REQ-177) new
api/ the FastAPI routes, one module per domain new

Removed: uploads.py, static/index.html, and the old flow's endpoints.

sessions.py was meant to be reused for click-assist, but it existed to hold GPU-resident state for an interactive session — a whole eviction policy, an undo stack, and a per-session annotation store, all of which the database and the stateless review.assist now cover. Adapting 357 lines to do what 60 lines do was not worth it, so the module is gone. The one thing it knew that mattered — SAM3 wants exemplar boxes as normalized centre-x, centre-y, width, height — moved with it.

The 400-line file limit (see ../AGENTS.md) applies to all of the above. It is why the routes live in backend/api/{projects,batches,review,models,jobs}.py rather than in main.py, which now only builds the app and owns startup. Route modules import their domain module under an alias (from backend import projects as project_store) so the two namespaces stay distinguishable.

API contract

GET    /api/health                              REQ-073

GET    /api/projects                            REQ-001
POST   /api/projects                            REQ-001,002,004,005
GET    /api/projects/{id}                       # includes label_type_locked: bool (REQ-002), video_root_linux/video_root_windows (REQ-179)
DELETE /api/projects/{id}
PATCH  /api/projects/{id}                       # { prompts: {classId: text}, containers: {classId: bool} }, val_every (REQ-005, REQ-184)
POST   /api/projects/{id}/classes               # add new class {name, prompt} (REQ-008)
DELETE /api/projects/{id}/classes/{class_id}       # delete class, delete shapes, reindex classes (REQ-007)
POST   /api/projects/{id}/base-model            # upload .pt, read classes (REQ-003)
GET    /api/projects/{id}/dataset               # master dataset summary (REQ-053)
GET    /api/projects/{id}/dataset/download      # zip (REQ-054)

GET    /api/projects/{id}/library               # list of dates (REQ-011)
GET    /api/projects/{id}/library/{date}        # videos + duration/resolution (REQ-012)
POST   /api/projects/{id}/library/dates?date=   # create YYYY-MM-DD folder → {date}; 409 if it exists, 400 bad format (REQ-178)
POST   /api/projects/{id}/library/upload?date=  # multipart `file`, streamed to disk → {rel}; 409 dup, 400 bad ext/missing date (REQ-178)
GET    /api/projects/{id}/video?rel=…           # Range streaming (REQ-013)

POST   /api/projects/{id}/batches               # {rel, start_sec, end_sec, fps} → extract job
GET    /api/batches/{id}                        # status + review progress (REQ-045)
GET    /api/batches/{id}/frames                 # frames + statuses
POST   /api/batches/{id}/autolabel              # {threshold, class_params} → job (REQ-030,032,034,181)
POST   /api/batches/{id}/preview                # one frame, run now, nothing written;
                                                #   +class_params {name: {threshold?, iou_threshold?, min_box_frac?, max_box_frac?}}
                                                #     empty override = global value, keys are class names (REQ-181)
                                                #   +exemplars[] {box:[cx,cy,w,h], positive} — the touched class's own pool only
                                                #   +exemplar_class_name, +target_class_names; per-class, accumulating
                                                #     on the client (REQ-171,172,182)
DELETE /api/batches/{id}/classes/{class_id}/annotations # clear all shapes of class in batch (REQ-046);
                                                #   frame-scoped clear = client filters this frame → bulk-delete (REQ-180)
POST   /api/batches/{ids}/approve               # one or many, comma-separated → one merge job (REQ-131)
GET    /api/batches/{ids}/triage/summary        # one or many, comma-separated (REQ-130)
GET    /api/batches/{ids}/triage/shapes
GET    /api/batches/{ids}/triage/suggest
POST   /api/batches/{ids}/triage/simulate

GET    /api/frames/{id}/image?w=…               # frame image / thumbnail
GET    /api/frames/{id}/annotations
POST   /api/frames/{id}/annotations             # add a manual shape (REQ-042)
PATCH  /api/annotations/{id}                    # move/resize/reclass
DELETE /api/annotations/{id}
POST   /api/annotations/bulk-delete             # {ids[]} → N deletes (REQ-180 frame-clear uses it)
POST   /api/frames/{id}/assist                  # click/box → SAM3 shape (REQ-043)
POST   /api/frames/{id}/exemplar-label          # drawn pool → re-detect one class (REQ-173,174)
POST   /api/frames/{id}/status                  # approved | rejected | pending (REQ-041)

POST   /api/projects/{id}/train                 # → train job (REQ-060,061,062)
GET    /api/projects/{id}/models                # versions + metrics (REQ-063,064)
GET    /api/models/{id}/weights                 # download best.pt
POST   /api/models/{id}/promote                 # make it the project's base model (REQ-064)
PATCH  /api/models/{id}/rename                  # update model display name { name }

GET    /api/projects/{id}/live-count/models     # weights this project can count with
POST   /api/projects/{id}/live-count/start      # {source|source_rel, model_path, dials}
                                                #   source must be a WHEP URL (REQ-176)
POST   /api/live-count/stop
PATCH  /api/live-count/line                     # move the line mid-session
GET    /api/live-count/status                   # counts + preview: "webrtc" | "mjpeg"
GET    /api/live-count/overlay                  # boxes/line/counts for the canvas (REQ-177)
GET    /api/live-count/stream                   # MJPEG; 409 on a WebRTC session (REQ-177)

GET    /api/jobs?project_id=…                   REQ-070,071
GET    /api/jobs/{id}
POST   /api/jobs/{id}/cancel

Live counting (REQ-176, REQ-177)

One camera, one ingest on the streaming server, two consumers:

camera ──▶ MediaMTX ──┬── WHEP  :8889/cam/whep ──▶ browser <video>  + <canvas> overlay
                      └── RTSP  :8554/cam      ──▶ backend decode → YOLO → counter
                                                        └─▶ GET /api/live-count/overlay

The user types only the WHEP URL; live_source.whep_to_rtsp derives the RTSP one, with the ports coming from MEDIAMTX_RTSP_PORT / MEDIAMTX_WHEP_PATH. Because the browser plays the camera directly, a live session encodes no JPEG at all — live_render.py runs only for archive files, which have no WebRTC leg. The canvas draws exactly what live_render.py would have burned in, so both previews describe the same session.

Job flows

extract (REQ-020…023). ffmpeg -ss <start> -to <end> -i <video> -vf fps=<n> -q:v 2 frames/%06d.jpg. frames rows are written once the files exist; the batch's frame count is updated. Range and fps live on the batch, so one video can be used repeatedly.

autolabel (REQ-030…034). Per frame: one set_image, then loop each class's prompt (see the domain invariants in ../AGENTS.md), cross-class greedy NMS (REQ-031), write annotations rows with source='auto'. class_params (REQ-181) is consulted per class: a numeric threshold / iou_threshold / min_box_frac / max_box_frac entry replaces the job's global for that class only; classes without an entry — and a run with class_params empty or absent — take the exact global path. The YOLO confidence floor uses min([global] + overrides), the SAM3 threshold/dedup/min-box/max-box lists are built only from classes that actually override that key, and /preview applies the same overrides so the preview and the job cannot disagree. The job and /preview also read project_classes.container per class when building the container-id set for the NMS containment carve-out — same stored flag for both (REQ-184, amended REQ-031). A re-run deletes only source='auto' rows — manual corrections (source='manual') survive — and returns already-approved frames to pending, because that approval was given against labels that no longer exist. No overlay images are written: the review canvas draws the shapes from the annotation rows, so a second rendering of the same data on the server would only be a second thing to keep in sync.

Deleting a class (REQ-007). projects.delete_class removes the class's annotations, decrements every class_id above it in annotations and project_classes, then calls dataset.drop_class_from_labels to do the same edit to every .txt already written to disk, and rewrites data.yaml. The renumbering is the whole job: a YOLO label is an integer index, so a class list and a set of label files that disagree do not fail loudly — they train a model on the wrong names. Refused for a project's last class.

merge (REQ-050…053, REQ-131…132). One job covers the whole selected set of batches, and datasets.rules_json holds the triage rules frozen at the moment the merge was confirmed — the resolver is built from that snapshot, never from the project's live rules. For every approved frame not yet in dataset_items: assign a split (continuing the round-robin), copy the JPEG to dataset/images/<split>/, write the YOLO .txt from the frame's annotations, record the row. Finally rewrite data.yaml. Frames with no annotations produce an empty .txt (REQ-033).

train (REQ-060…065). Release the SAM3 engine → YOLO(base/model.pt) (or pretrained if the project has no base yet) → .train(data=dataset/data.yaml, **hardware.defaults()) → evaluate.py runs .val() for both the base model and the new one against the same data.yaml → store models/<n>/best.pt + metrics.json. Each version is auto-named {arch}-{labelType}-{epochs}ep-{classNames}-{YYYYMMDD} (e.g. yolo11n-bbox-100ep-sack+box-20260909).

hardware.py picks defaults from the detected VRAM:

VRAM batch imgsz
< 8 GB 8 640
8–16 GB 16 640
> 16 GB 32 768

CPU-only: batch=4, imgsz=512, with a warning that training will be very slow. These are form defaults only (REQ-062).

Frontend

React + Vite, no heavy UI library; plain fetch, job polling once a second as today. Design system and validation checklist follow ui-ux-pro-max — see ../AGENTS.md §7.

Design constraints specific to this app:

  • Dense tool, not a landing page. Neutral surface, one accent colour, tight spacing. The frame and the canvas own the screen; panels are chrome.
  • Dark by default — annotation work happens on video stills, and a bright surround distorts the judgement of what's in the frame. Light mode is a toggle, not an afterthought.
  • Class colours are data, not decoration. One fixed, colour-blind-safe hue per class index, identical in the filmstrip, the canvas, and the class panel.
  • Keyboard first in Review. Every action there has a shortcut and a visible focus state; the mouse is for drawing shapes, not for navigating.
  • Progress is always visible. Long jobs (extraction, auto-annotation, training) show progress, elapsed time, and a cancel affordance — never a spinner with no end.

Layout Architecture:

  • Roboflow-Replica Layout: Dense left sidebar (Sidebar.jsx) with Workspace switcher, navigation sections:
    • WORKSPACE: Projects (/projects)
    • DATA: Video Archive (/projects/{id}), Annotate / Review (/batches/{id}), Master Dataset (/projects/{id}/dataset)
    • MODELS: Train & Select Engine (/projects/{id}/models), Model Monitoring & Analytics
    • DEPLOY: Model Deployments & Base Model Promotion (/projects/{id}/deploy)
  • System Health Footer: Hardware GPU, Free VRAM, SAM3 readiness, and ffmpeg status.

Pages:

  1. Projects — workspace project cards + new project form (name, label type, base model, video root, classes & prompts).
  2. Library — dates column → videos/batches with duration, resolution, used marker.
  3. Trim — <video> + in/out timeline, fps input, estimated frame count, extract button.
  4. Review — status-coloured filmstrip, canvas editor, class panel, shortcuts (←/→ frame, A approve, X reject, Del delete shape), Approve batch button.
  5. Models — model engine selection cards (Custom Training vs NAS/Pretrained), train button, job progress, base-vs-new mAP comparison table, download & promote.

The canvas editor is hand-written; the normalized-coordinate conventions already exist in sessions.py (annotations_payload, detections_payload) as a reference.

Auto-annotate modal (REQ-171, REQ-172, REQ-182, REQ-184, REQ-186). AutoAnnotateModal.jsx splits into PreviewShapes.jsx (the result overlay, shared with the mass modal), ClassPromptPanel.jsx (class chips + the editable SAM3 prompt) and ExemplarCanvas.jsx (the drag-to-draw layer). All three overlays and the <img> share one shrink-wrapped position: relative wrapper — they are sized to it, so nothing else may sit inside it or every box shifts off the pixels it describes.

With SAM3 one selected chip is active: it owns the prompt field and any exemplars drawn on the frame, so its chip is a pair of buttons — the name activates, the × deselects. Exemplars are normalized [cx, cy, w, h], one pool per class keyed by class name (hooks/useExemplarPools.js), sent only to /preview, and dropped when the frame changes — switching the active class swaps pools instead of discarding them (REQ-172). The preview is per class and accumulates (REQ-182): exemplar changes share one 250 ms debounce that re-runs the most recently touched class against its own pool and replaces only that class's shapes — rapid alternation between classes re-runs only the last one — while the other exemplared classes' results stay on screen and the canvas merges (amended REQ-182): exemplared classes contribute their pool-conditioned results (replacing their own full-set boxes), every other selected class keeps the detections of the last full-set run on that frame. Undo is the same re-run with the shortened pool, because SAM3 can only append geometric prompts. Clearing a class's last example sends no request and returns that class to its full-set detections (blank if no full-set run covered it); clearing all examples is then a plain full-set view again. Run Preview always refreshes the full-set for every selected class first (with empty exemplars), then re-runs the exemplared classes sequentially; drawing an example never triggers a full-set re-run. The per-class overrides block (REQ-181) stacks one row per class — name plus Container checkbox on the first line, the four override inputs in a wrapping grid below — and that checkbox toggles project_classes.container through PATCH /api/projects/{id} { containers: … }. The same block carries a Copy and a Paste button (REQ-186, REQ-190): one click puts every selected class's effective settings (per-class override where set, else the global slider; container = the checkbox state) on the clipboard as YAML — one block per class, fields named after the row labels (conf, iou, minbox, maxbox, container), through clipboard.js's copyText (Clipboard API with an execCommand fallback for insecure contexts) — read-only, no network, no setting changed. Paste opens PasteYamlDialog — a textarea plus a live review line, nothing written until Apply, and Apply disabled while the text does not parse. It prefills from the clipboard when the browser allows a read and otherwise waits for Ctrl+V, which is what makes paste work on plain http on a LAN address (readText needs a secure origin; a keyboard paste does not). planPaste() in ClassParamsTable.jsx is what produces that review line; applyPasted() writes it. container diffs go out as one PATCH /api/projects/{id} { containers: { classId: bool } } and revert together on rejection. Parsing is parseClassYaml in the same file — a strict subset reader for exactly what Copy emits, no YAML dependency, all-or-nothing with a line N: … error. Because ClassParamsTable is shared, the mass modal carries both buttons too.

Review sidebar class rows (REQ-180, REQ-183, REQ-185). Each class row's frame-clear × (REQ-180) gains an eye toggle in front of it: session-only Set state in ReviewPage, so it survives frame changes, resets when the review page is left, and never touches stored data. Hidden shapes are never handed to AnnotationCanvas — not drawn, not clickable, not marquee-selectable — but they stay listed, dimmed, in "Shapes on this frame". Two session Sets drive the hide half: hiddenShapeIds (the H key, REQ-185, which toggles the single selection or all marked shapes) and overriddenShapeIds (the row-eye restore and the auto-override below); a shape is visible when it is not H-hidden and (its class is visible or it is overridden). Dimmed rows stay selectable, reclassable and deletable from the list — the old "not deletable while hidden" purge invariant is superseded — while the class row keeps its real per-frame count. Creating a shape while its class is hidden (draw, assist, copy) auto-overrides it so the user sees what they just made; reclassing into a hidden class dims it unless it already carries an override; toggling a class eye clears that class's overrides.

Exemplar-driven labeling in review (REQ-173, REQ-174, REQ-175). In draw mode a drag on AnnotationCanvas is an exemplar, not a rectangle: onExemplar(box, positive) where positive is !event.shiftKey. hooks/useExemplarPool.js keeps the pool in a ref as well as state — the ref is what gets sent, so a drag that lands mid-flight is never lost — and posts the whole pool to /exemplar-label 400 ms after the last drag. One pass runs at a time; a drag arriving during a pass sets rerunWanted so exactly one rerun follows instead of a queue. The pool is cleared by a frame change or a class change, and Undo example re-runs with the shortened pool.

The run is a dry run by default (REQ-175). ExemplarFilterPanel.jsx is passed to ReviewSidebar and rendered above the class list — not over the frame, which is where its proposals are drawn. It is mounted only while a run is undecided (pool.active): the first drag opens it, Apply and Discard close it, and the pool outlives it. Its five sliders re-preview on a 250 ms debounce. While a preview is up the canvas hides the stored shapes of the class under review — the run replaces them wholesale, and leaving them on screen made a rejected detection look like it had never gone; other classes stay, dimmed (svg.previewing). Proposals draw dashed on top, green for the boxes the user drew and class-colored for what SAM3 found. Apply re-runs with apply: true rather than posting the previewed geometry back — SAM3 is deterministic for a pool and a threshold, and the browser should not be the authority on what gets stored. Discard truncates the pool to appliedRef, the length it had at the last successful apply, so a rejected run leaves neither shapes nor prompts behind. A successful apply drops the negatives it sent and keeps the positives (REQ-174); drags that landed while that request was in flight are not part of it and stay at the end of the pool, with a rerun queued for them.

.canvas-wrap's overlay rules are scoped to its direct child (> svg): they set position: absolute; width: 100%, which any nested SVG — an icon in a panel, say — would otherwise inherit and stretch across the whole frame.

Request/response:

POST /api/frames/{id}/exemplar-label
  { "exemplars": [{"box": [x0,y0,x1,y1], "positive": true}, …],   # normalized xyxy
    "class_id": 0,
    "threshold": 0.5, "iou_threshold": 0.8,                       # the panel (REQ-175)
    "min_box_frac": 0.002, "max_box_frac": 1.0, "max_detections": 100,
    "apply": false }
  → { "shapes": [{"geometry": …, "score": …, "source": "manual"|"auto"}, …],
      "applied": false, "redetected": true, "message": null,
      "annotations": null }                                       # the frame, on apply only

backend/exemplar.py converts each box to SAM3's normalized [cx, cy, w, h], runs one open_state + apply_prompts with the class's stored prompt as text plus every exemplar, then rewrites the frame for that class only:

  • positives are stored first as source='manual' — the literal rectangle in a bbox project, the mask polygon of whatever SAM3 found inside it (IoU ≥ SNAP_IOU) in a polygon one;
  • detections overlapping a negative by ≥ NEGATIVE_IOU (0.3) are dropped, and ones overlapping a positive by ≥ DUPLICATE_IOU (0.6) are dropped as the user's own shape already covers them;
  • what remains is written as source='auto', so a later batch re-run replaces it (REQ-034) while the drawn shapes survive.

The panel's filters run before any of that, in the order the batch job uses them: area floor, then ceiling (REQ-188), then NMS (labeling.deduplicate), then the cap on how many survive.

The delete-and-reinsert happens in one db.cursor() transaction, so the frame is never briefly empty. Other classes on the frame are never touched. The GPU lock is taken with a 5 s timeout — shorter than assist's 20 s because this fires from a mouse gesture; on timeout the response carries redetected: false, a message the panel shows, and the drawn boxes alone as the preview. Applying that run appends the drawn boxes and honours the negatives instead of taking the replace path — with no detections to put back, replacing would wipe the class and leave only the drawings.

Docker (REQ-072)

  • Dockerfile — python 3.12, ffmpeg, uv, CUDA torch, uv pip install -e sam3/. The known traps still apply: setuptools<81 (because sam3 imports pkg_resources) and the undeclared einops + pycocotools dependencies of the vendored SAM3.
  • docker-compose.yml — a backend service (GPU passthrough, ./data volume, video archive mounted read-write (REQ-178), .env for HF_TOKEN) and a frontend service (nginx: static files + /api proxy, client_max_body_size 20g).
  • GPU access uses compose gpus: all (same path as the docker run --gpus all CLI flag). The earlier CDI form (devices: nvidia.com/gpu=all) fails on Docker Desktop's WSL2 backend with unresolvable CDI devices because no CDI spec exists there; gpus: all works on both Docker Desktop and a native engine with the NVIDIA container toolkit. The runtime entry in /etc/docker/daemon.json is not registered with the daemon here.
  • The frontend pins Vite 7. Vite 8's default bundler (Rolldown) ships a native binding that dies with a bus error on this machine; Vite 7's Rollup path works.