This commit includes major additions and updates to the frontend and backend architectures, introducing new dataset management, live counting features, batch processing, and triage logic. Includes new UI pages, components, and API routes.
15 KiB
Design
Serves ./requirements.md. Each section names the REQs it fulfils.
Overview
Browser (React + Vite, served by nginx)
│ /api → proxy
▼
FastAPI ──► jobs (1 worker thread, 1 GPU)
│ ├─ extract : ffmpeg (CPU)
│ ├─ autolabel: SAM3 (GPU)
│ ├─ merge : copy + write labels (CPU)
│ └─ train : Ultralytics + eval (GPU)
├──► SQLite (metadata & status)
└──► data/ (frames, master dataset, weights)
Storage split rule: SQLite holds metadata and status; the disk holds pixels, final labels, and weights. The master dataset must stay useful even if the database is lost (REQ-006, REQ-054).
Disk layout (REQ-006)
data/ # Docker volume
app.db # SQLite (WAL)
projects/<slug>/
base/model.pt # the project's active base model (REQ-003)
dataset/ # MASTER, accumulative (REQ-050…052)
images/{train,val}/…jpg
labels/{train,val}/…txt
data.yaml
batches/<batch-id>/
frames/000001.jpg … # extraction output (REQ-022)
models/<n>/
best.pt
metrics.json # base vs new metrics (REQ-063)
runs/ # Ultralytics run directory
Master dataset filenames: <batch-id>__<frame number>.jpg — unique across batches and
self-documenting about where each image came from. The user's video archive is read-only
(REQ-074).
SQLite schema
Created by an idempotent migration in backend/db.py at startup.
projects(
id, slug UNIQUE, name, label_type CHECK(bbox|polygon),
base_model_path, base_model_kind CHECK(uploaded|pretrained|trained),
video_root, val_every DEFAULT 5, created_at)
project_classes(
id, project_id → projects, class_id INT, name, prompt,
UNIQUE(project_id, class_id)) -- class_id = the YOLO class index (REQ-003/005)
batches(
id, project_id → projects, video_path, date_label, batch_label,
start_sec REAL, end_sec REAL, fps REAL,
status CHECK(extracting|extracted|labeling|reviewing|approved|merged|failed),
frame_count INT, created_at, merged_at)
frames(
id, batch_id → batches, idx INT, filename, width INT, height INT,
review_status CHECK(pending|approved|rejected) DEFAULT 'pending',
UNIQUE(batch_id, idx))
annotations(
id, frame_id → frames, class_id INT,
geometry TEXT, -- JSON; see "Geometry format"
score REAL, source CHECK(auto|manual), created_at)
dataset_items( -- master dataset membership (REQ-052)
id, project_id → projects, frame_id → frames UNIQUE,
split CHECK(train|val), image_rel, label_rel, added_at)
model_versions(
id, project_id → projects, version INT, weights_path,
parent_model_path, metrics TEXT, base_metrics TEXT, created_at,
UNIQUE(project_id, version))
jobs( -- persistent (REQ-071)
id, project_id, batch_id, type CHECK(extract|autolabel|merge|train),
status CHECK(queued|running|done|failed|cancelled),
progress INT, total INT, message, error, log TEXT,
created_at, started_at, finished_at)
The stable val split (REQ-052) is enforced by dataset_items: an existing row never
changes its split. On merge, only frames without a row are assigned, using a per-project
round-robin counter (val_every) that continues from the previous count.
Geometry format. One JSON column covers both label types (REQ-002):
bbox→{"type":"bbox","points":[x0,y0,x1,y1]}polygon→{"type":"polygon","points":[[x,y], …]}
Coordinates are stored normalized 0–1 against the frame size, so neither the editor nor
the exporter needs to know the display size. SAM3 mask → polygon conversion is
review.mask_to_polygons(); for bbox projects the mask is only used to take its bounding
box.
Backend modules
app/ moves to backend/. Reuse existing code wherever possible:
| Module | Role | Status |
|---|---|---|
sam3_engine.py |
SAM3 singleton, open_state/apply_prompts/segment_at |
reused, plus a release() for REQ-065 |
labeling.py |
per-frame detection + cross-prompt NMS (REQ-031) | reused; the folder-walking half went with the old flow |
exporters.py |
deleted — dataset.py writes labels, mask_to_polygons moved to review.py |
|
sessions.py |
deleted — see below | |
jobs.py |
single-worker queue | extended: job types + persistence |
training.py |
Ultralytics fine-tune | changed: starts from the base model, args from hardware.py |
db.py |
connection + migration | new |
projects.py |
project CRUD, reads classes from a .pt |
new |
library.py |
scans <video_root>/<date>/<batch> |
new |
video.py |
ffprobe, Range streaming, ffmpeg extraction |
new |
batches.py |
batch lifecycle | new |
review.py |
annotation CRUD, frame status, click-assist | new |
autolabel.py |
the SAM3 job over a whole batch | new |
dataset.py |
merge into the master dataset, stable split | new |
evaluate.py |
validate base vs new model | new |
hardware.py |
VRAM detection → training defaults | new |
api/ |
the FastAPI routes, one module per domain | new |
Removed: uploads.py, static/index.html, and the old flow's endpoints.
sessions.py was meant to be reused for click-assist, but it existed to hold GPU-resident
state for an interactive session — a whole eviction policy, an undo stack, and a per-session
annotation store, all of which the database and the stateless review.assist now cover.
Adapting 357 lines to do what 60 lines do was not worth it, so the module is gone. The one
thing it knew that mattered — SAM3 wants exemplar boxes as normalized centre-x, centre-y,
width, height — moved with it.
The 400-line file limit (see ../AGENTS.md) applies to all of the above. It is why the
routes live in backend/api/{projects,batches,review,models,jobs}.py rather than in
main.py, which now only builds the app and owns startup. Route modules import their
domain module under an alias (from backend import projects as project_store) so the two
namespaces stay distinguishable.
API contract
GET /api/health REQ-073
GET /api/projects REQ-001
POST /api/projects REQ-001,002,004,005
GET /api/projects/{id} # includes label_type_locked: bool (REQ-002)
DELETE /api/projects/{id}
PATCH /api/projects/{id} # class prompts, val_every (REQ-005)
POST /api/projects/{id}/classes # add new class {name, prompt} (REQ-008)
DELETE /api/projects/{id}/classes/{class_id} # delete class, delete shapes, reindex classes (REQ-007)
POST /api/projects/{id}/base-model # upload .pt, read classes (REQ-003)
GET /api/projects/{id}/dataset # master dataset summary (REQ-053)
GET /api/projects/{id}/dataset/download # zip (REQ-054)
GET /api/projects/{id}/library # list of dates (REQ-011)
GET /api/projects/{id}/library/{date} # videos + duration/resolution (REQ-012)
GET /api/projects/{id}/video?rel=… # Range streaming (REQ-013)
POST /api/projects/{id}/batches # {rel, start_sec, end_sec, fps} → extract job
GET /api/batches/{id} # status + review progress (REQ-045)
GET /api/batches/{id}/frames # frames + statuses
POST /api/batches/{id}/autolabel # {threshold} → job (REQ-030,032,034)
DELETE /api/batches/{id}/classes/{class_id}/annotations # clear all shapes of class in batch (REQ-046)
POST /api/batches/{ids}/approve # one or many, comma-separated → one merge job (REQ-131)
GET /api/batches/{ids}/triage/summary # one or many, comma-separated (REQ-130)
GET /api/batches/{ids}/triage/shapes
GET /api/batches/{ids}/triage/suggest
POST /api/batches/{ids}/triage/simulate
GET /api/frames/{id}/image?w=… # frame image / thumbnail
GET /api/frames/{id}/annotations
POST /api/frames/{id}/annotations # add a manual shape (REQ-042)
PATCH /api/annotations/{id} # move/resize/reclass
DELETE /api/annotations/{id}
POST /api/frames/{id}/assist # click/box → SAM3 shape (REQ-043)
POST /api/frames/{id}/status # approved | rejected | pending (REQ-041)
POST /api/projects/{id}/train # → train job (REQ-060,061,062)
GET /api/projects/{id}/models # versions + metrics (REQ-063,064)
GET /api/models/{id}/weights # download best.pt
POST /api/models/{id}/promote # make it the project's base model (REQ-064)
GET /api/jobs?project_id=… REQ-070,071
GET /api/jobs/{id}
POST /api/jobs/{id}/cancel
Job flows
extract (REQ-020…023). ffmpeg -ss <start> -to <end> -i <video> -vf fps=<n> -q:v 2 frames/%06d.jpg. frames rows are written once the files exist; the batch's frame count is
updated. Range and fps live on the batch, so one video can be used repeatedly.
autolabel (REQ-030…034). Per frame: one set_image, then loop each class's prompt (see
the domain invariants in ../AGENTS.md), cross-prompt NMS, write annotations rows with
source='auto'. A re-run deletes only source='auto' rows — manual corrections
(source='manual') survive — and returns already-approved frames to pending, because
that approval was given against labels that no longer exist. No overlay images are written:
the review canvas draws the shapes from the annotation rows, so a second rendering of the
same data on the server would only be a second thing to keep in sync.
Deleting a class (REQ-007). projects.delete_class removes the class's annotations,
decrements every class_id above it in annotations and project_classes, then calls
dataset.drop_class_from_labels to do the same edit to every .txt already written to
disk, and rewrites data.yaml. The renumbering is the whole job: a YOLO label is an integer
index, so a class list and a set of label files that disagree do not fail loudly — they
train a model on the wrong names. Refused for a project's last class.
merge (REQ-050…053, REQ-131…132). One job covers the whole selected set of batches, and
datasets.rules_json holds the triage rules frozen at the moment the merge was confirmed —
the resolver is built from that snapshot, never from the project's live rules. For every
approved frame not yet in dataset_items: assign a
split (continuing the round-robin), copy the JPEG to dataset/images/<split>/, write the
YOLO .txt from the frame's annotations, record the row. Finally rewrite data.yaml.
Frames with no annotations produce an empty .txt (REQ-033).
train (REQ-060…065). Release the SAM3 engine → YOLO(base/model.pt) (or pretrained if
the project has no base yet) → .train(data=dataset/data.yaml, **hardware.defaults()) →
evaluate.py runs .val() for both the base model and the new one against the same
data.yaml → store models/<n>/best.pt + metrics.json.
hardware.py picks defaults from the detected VRAM:
| VRAM | batch | imgsz |
|---|---|---|
| < 8 GB | 8 | 640 |
| 8–16 GB | 16 | 640 |
| > 16 GB | 32 | 768 |
CPU-only: batch=4, imgsz=512, with a warning that training will be very slow. These are
form defaults only (REQ-062).
Frontend
React + Vite, no heavy UI library; plain fetch, job polling once a second as today.
Design system and validation checklist follow ui-ux-pro-max — see ../AGENTS.md §7.
Design constraints specific to this app:
- Dense tool, not a landing page. Neutral surface, one accent colour, tight spacing. The frame and the canvas own the screen; panels are chrome.
- Dark by default — annotation work happens on video stills, and a bright surround distorts the judgement of what's in the frame. Light mode is a toggle, not an afterthought.
- Class colours are data, not decoration. One fixed, colour-blind-safe hue per class index, identical in the filmstrip, the canvas, and the class panel.
- Keyboard first in Review. Every action there has a shortcut and a visible focus state; the mouse is for drawing shapes, not for navigating.
- Progress is always visible. Long jobs (extraction, auto-annotation, training) show progress, elapsed time, and a cancel affordance — never a spinner with no end.
Layout Architecture:
- Roboflow-Replica Layout: Dense left sidebar (
Sidebar.jsx) with Workspace switcher, navigation sections:- WORKSPACE: Projects (
/projects) - DATA: Video Archive (
/projects/{id}), Annotate / Review (/batches/{id}), Master Dataset (/projects/{id}/dataset) - MODELS: Train & Select Engine (
/projects/{id}/models), Model Monitoring & Analytics - DEPLOY: Model Deployments & Base Model Promotion (
/projects/{id}/deploy)
- WORKSPACE: Projects (
- System Health Footer: Hardware GPU, Free VRAM, SAM3 readiness, and ffmpeg status.
Pages:
- Projects — workspace project cards + new project form (name, label type, base model, video root, classes & prompts).
- Library — dates column → videos/batches with duration, resolution, used marker.
- Trim —
<video>+ in/out timeline, fps input, estimated frame count, extract button. - Review — status-coloured filmstrip, canvas editor, class panel, shortcuts
(
←/→frame,Aapprove,Xreject,Deldelete shape), Approve batch button. - Models — model engine selection cards (Custom Training vs NAS/Pretrained), train button, job progress, base-vs-new mAP comparison table, download & promote.
The canvas editor is hand-written; the normalized-coordinate conventions already exist in
sessions.py (annotations_payload, detections_payload) as a reference.
Docker (REQ-072)
Dockerfile— python 3.12,ffmpeg,uv, CUDA torch,uv pip install -e sam3/. The known traps still apply:setuptools<81(becausesam3importspkg_resources) and the undeclaredeinops+pycocotoolsdependencies of the vendored SAM3.docker-compose.yml— abackendservice (GPU passthrough,./datavolume, video archive mounted read-only,.envforHF_TOKEN) and afrontendservice (nginx: static files +/apiproxy).- GPU access uses CDI (
devices: nvidia.com/gpu=all), not the legacyruntime: nvidia. Docker Engine 27+ discoversnvidia.com/gputhrough the container toolkit; the runtime entry in/etc/docker/daemon.jsonis not registered with the daemon here. - The frontend pins Vite 7. Vite 8's default bundler (Rolldown) ships a native binding that dies with a bus error on this machine; Vite 7's Rollup path works.